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[RP] So you want to RP at a bar: A few tips!

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Those are mostly good points, Adrastia, but allow me to address a few.

wrote:
1. The problem with starwars drinks is that they are usually just names. They are not described in flavour, strength, colour and such. This can be problematic especially for beginners. It is just easier to make up a rather mundane wine or black tea. This also ties in with point 3, knowing how your character will react to "whiskey" is easier than to something called Phattro with the only info that its alcoholic. With whiskey you know how it generally tastes and how much a character could drink before getting wasted.

I agree that this could be a challenge for beginners, but so is most RP. I wouldn't let the alien-ness of Star Wars drinks deter one from using them in RP. I don't know what its like to kill someone, but I RP murderers. I don't know what its like to have face tentacles, but I have at least one Sith Pureblood. RP is in many ways about exiting your comfort zone, and the Star Wars setting arguably allows you to do that more than many other settings.

wrote:
2. Same as above. While Traviss did some mandalorian stuff, most other than that is "nerf steak", which is the general meat product. It is sometimes just safer to go with a real life food that you know how it tastes.

Safer but less immersive. I don't honestly believe knowing how space food tastes would affect the way you emote it, which is to say you can assume flavor to a high degree of accuracy. Nerf steak is likely to taste like cow steak, and so on. Even if you just emote that your character likes or dislikes the food their consuming, you've added more immersive flavor to your RP than was there before. As I mentioned before, not having experienced something doesn't mean you can't RP it.

wrote:
3. This only applies if your character is a "lightweight". Vodalor the Unsoberable and his thugs will most likely be used to space whiskey. This can also be applied beyond alcohol or tobacco. If your character is a squemish eater, getting the wrong meal can cause a bad reaction. Ties in with point 1 and 2.

I've never met a single drinker who didn't react, even subtly, to the bite of alcohol. Some take it easier than others, but I would look at yourself in the mirror next time you have even the smoothest whiskey. I can almost guarantee an involuntary reaction.

That being said, the purpose of #3 isn't to force people to add that reaction to their character, but rather to acknowledge that those reactions are the norm, not the exception. I get a lot of weird looks when I RP realistic reactions to alcohol, because people aren't aware that most people tense when they encounter poison. That doesn't make you a lightweight, it makes you human (though I will acknowledge that other species may canonically have differing reactions to alcohol and have edited the post to reflect this).

wrote:
10. While I generally agree with the principle, finding non-pre-made rp at anywhere other than the station bars is rather unlikely. So you'll generally have to set such stuff up with friends in advance.

Well, part of the purpose of me writing this was to convince people to make such random encounters more likely. If I can convince at least a few people to switch up their RP search habits to hang around non-bar hotspots, I've done my job.

“We have only one story. All novels, all poetry, are built on the never-ending contest in ourselves of good and evil. And it occurs to me that evil must constantly respawn, while good, while virtue, is immortal. Vice has always a new fresh young face, while virtue is venerable as nothing else in the world is." -- John Steinbeck, East of Eden



Posted Oct 24, 16 · OP
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Whiskey? Bah. Give me the Fire of Etna drink, 70-80% alcohol, and you'll see me grin wide.
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Posted Oct 24, 16
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I am one of those heavily armored Lords by the bar ;-;

A tip though is, if you can bring someone you already know to RP with you, the chances of someone spontaneously reacting to your character is higher, depending on the subject and content of your emotes of course.
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Posted Oct 25, 16 · Last edited Oct 25, 16
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I am one of those heavily armored Lords by the bar ;-;

A tip though is, if you can bring someone you already know to RP with you, the chances of someone spontaneously reacting to your character is higher, depending on the subject and content of your emotes of course.

Good point! Adding that to the guide.

“We have only one story. All novels, all poetry, are built on the never-ending contest in ourselves of good and evil. And it occurs to me that evil must constantly respawn, while good, while virtue, is immortal. Vice has always a new fresh young face, while virtue is venerable as nothing else in the world is." -- John Steinbeck, East of Eden



Posted Oct 25, 16 · OP
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So, I think I have a bit more I can add to the conversation, given that my main (Ish) is a bartender at a casino Guild and regularly slings drinks at The Slippery Slopes too.

wrote:
1. Know what you’re ordering:

I think that being an amazing lore-fan isn't super important. Yes, Wookiepedia is an amazing resource and opportunity put your best foot forward as a player, but, if you don't have an interest in familiarizing yourself with the the minutia of this HUGE universe, there is a simple way to 'cheat' through it and get an RP as well:

Ask for recommendations from others and/or the bartender!

Just be sure to have a flavor profile in mind. This is critical if you're talking to Ishtazar, or any other bartender worth their salt: smart people don't recommend what they drink, but what they think you want to drink.

Sweet, salty, robust, spicy, citrus, peaty, etc.
wrote:
2. On that note, don’t just order drinks.

This sounds funny to me, but I think of it as a risk-reward proposition. Eating at a dive bar, like The Slippery Slopes on NS, is MUCH more likely to end in food poisoning than at a private bar or reputable casino. So, don't expect uniformity in responses about bravery or sanity if you do so.

EX: I play that the caf at the Slopes is best used as an engine lubricant. Ish never wants to fill an order, but will with a very 'I told you so' look.
wrote:
3. Know how to react to what you’re drinking:

I'm not going to disagree with you in principal, but I will point out that mixology is the study of making poison palatable, for lack of better wording. When you go to swanky bar, people dressed in slink don't walk around with sour looks on their faces and slam their hands on the bar as they drink their stemmed glass cosmos and manhattans, for example.

That said, no two alcohols are the same. Personally, I can't drink bourbon straight. Single malt Scotch though, I drink it like water. So, there's even a subjective quality component between any two alcohols of the same genre (like whiskies).

If a bartender is around, don't hesitate to ask OOCly. The player, by playing a bartender, is purporting that they're a subject expert on beverages sold at the RP location.
wrote:
4. People smoke at bars.

Addressed, but this varies by location. Be sure to ask if it's OK. A ((what does my character see?)) if you just showed up goes a long way, if you're a newcomer.
wrote:
5. Don’t show up to a bar in full body armor.

Again, I think it varies, and this is a personal flavoring. Vaiken, for example, is the place I imagine Sith go to show off, so wearing their parade-ready armor makes sense to me, as a sign of status.

I think the more important bit is making sure you have a good answer WHY your character is armored up. Details are far less important, IMHO, than the rationale on how it fits the character.
wrote:
6. Always have a good reason to be at a bar.

I'd just say, "Have a story," but the meaning is more or less the same. This also goes with 8.
wrote:
7. Every bar is different.

Exactly.
wrote:
10. Finally, don’t always RP at bars.

LIES! ALL LIES! :lol:



I'll also add some things based on what I've seen. Some are pet peeves, others are missed opportunities.

1) Don't be anti-social.
Glowering and snide comments do nothing for making people want to talk to you in real life. Why would this change in fiction?

2) If a bartender is about, consider their rule law.
The biggest imperative in bartending is actually making sure the bar is secure from violence and the alcohol inventory is accounted for. Maybe you get away with killing your mark in the public cantina when no one is there. Expect to be kicked out if a bartender is present- you've just disrupted their flow of customers if someone can just murder someone else. (I try to let the player know up front that they've crossed the line and will need to leave OOCly before I post Ish's reaction. Players that approach me before they act get to know the rules up-front and consider the consequences beforehand).

3) Don't use real life by name.
If you're uninterested or lost on lore, please don't order a Capri Sun, ask for a mixed fruit juice instead. Asking for RL stuff seems trollish, and you'll get nothing but OOC eyerolls.

4) Do ask for recommendations, and lead-in with preferences.
Hospitality is about ensuring the customer enjoys their time, so making recommendations without knowing what a customer likes is akin to gambling for them. Instead, beginning with something akin to a little share:
wrote:
"I'd like something strong, not too sweet, and cold. What can you recommend?"

It also becomes a great hook for others around you to learn about your character's tastes.


5) Don't reinvent the wheel.
There are several kinds of beer, whiskey, etc. Your fanon idea might be rational, but don't pretend to think that someone will agree. Instead, play to canon lists.

Personal note: given that my characters interact with people from all walks of SW life and players of various knowledge and skill, Ish sticks strictly to Wookieepedia entries, unless she's creating her own cocktail recipe, which I consider completely fanon (and would never order if Ish was a customer at another bar).
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Posted Nov 2, 16
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wrote:
wrote:
1. The problem with starwars drinks is that they are usually just names. They are not described in flavour, strength, colour and such. This can be problematic especially for beginners. It is just easier to make up a rather mundane wine or black tea. This also ties in with point 3, knowing how your character will react to "whiskey" is easier than to something called Phattro with the only info that its alcoholic. With whiskey you know how it generally tastes and how much a character could drink before getting wasted.

I agree that this could be a challenge for beginners, but so is most RP. I wouldn't let the alien-ness of Star Wars drinks deter one from using them in RP. I don't know what its like to kill someone, but I RP murderers. I don't know what its like to have face tentacles, but I have at least one Sith Pureblood. RP is in many ways about exiting your comfort zone, and the Star Wars setting arguably allows you to do that more than many other settings.

In point of fact, there are a number that have reasonable information.

  • Whyren's Reserve is supposed to have a woody taste.
  • Randoni Yellow Plague has a temperature, strength, and even advisement against serving young.
  • Reactor Core is highly hallucinogenic and toxic immunity.
  • Starshine Surprise is so strong that its not recommended for humans, and it's name is derived from it's effects on them.

I have my own fanon about the various drinks and ingredients I use, but I don't push that onto others without their express desire for information (even the canon stuff).
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Referral Thingy
Posted Nov 2, 16
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So! Thank you for the long note. See below for a few responses.

I think that being an amazing lore-fan isn't super important. Yes, Wookiepedia is an amazing resource and opportunity put your best foot forward as a player, but, if you don't have an interest in familiarizing yourself with the the minutia of this HUGE universe, there is a simple way to 'cheat' through it and get an RP as well:

I agree with this for the most part. Yes, it shouldn't be expected that RPers familiarize themselves with that VERY long list of star wars drinks. However, what I do for each of my characters is give them one or two favorites, something they'll always order. That way, you always remember it, and it says something about your character based on their choice of drink. For example:

Xerbius Bale: Reactor Core, Dromund Brandy, Vaschean rye
Jak Rybern: Lum, Sonic Servodriver
Barridon Kain: Sonic Servodriver, Kowakian rum

So its not impossible, and to me at least its a fun challenge to really deep-dive into the lore.

Ask for recommendations from others and/or the bartender!

Just be sure to have a flavor profile in mind. This is critical if you're talking to Ishtazar, or any other bartender worth their salt: smart people don't recommend what they drink, but what they think you want to drink.

Sweet, salty, robust, spicy, citrus, peaty, etc.

This is nice when 1) there is an player bartender and 2) that player bartender knows what they're talking about. I've had player bartenders serve my characters rum in mugs, prepare a Reactor Core with ingredients that don't exist, and overall be less knowledgeable than the players they were serving. I don't doubt, given the way you answered this, that you know quite a bit and play a bartender very well, but I wouldn't feel comfortable recommending that RPers always rely on other RPers to have knowledge they don't when Wookiepedia is really easy to search :3
2) If a bartender is about, consider their rule law.
The biggest imperative in bartending is actually making sure the bar is secure from violence and the alcohol inventory is accounted for. Maybe you get away with killing your mark in the public cantina when no one is there. Expect to be kicked out if a bartender is present- you've just disrupted their flow of customers if someone can just murder someone else. (I try to let the player know up front that they've crossed the line and will need to leave OOCly before I post Ish's reaction. Players that approach me before they act get to know the rules up-front and consider the consequences beforehand).

I know that as you mentioned above you play a bartender, but I don't agree that this is always true, insofar as if the player bartender in question is breaking lore themselves, it is absolutely okay not to consider what they do to be the law of the land. Breaking immersion is never acceptable.

3) Don't use real life by name.
If you're uninterested or lost on lore, please don't order a Capri Sun, ask for a mixed fruit juice instead. Asking for RL stuff seems trollish, and you'll get nothing but OOC eyerolls.

I address this in the first point. Although I would say that people do this more often out of ignorance rather than malice, hence this post!





Overall, I welcome the perspective of someone who plays a bartender as a character, and you definitely seem like someone who takes pride in getting it right. I certainly agree with or have nothing constructive to add to the points I haven't addressed above.

“We have only one story. All novels, all poetry, are built on the never-ending contest in ourselves of good and evil. And it occurs to me that evil must constantly respawn, while good, while virtue, is immortal. Vice has always a new fresh young face, while virtue is venerable as nothing else in the world is." -- John Steinbeck, East of Eden



Posted Nov 2, 16 · OP
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wrote:
I think that being an amazing lore-fan isn't super important. Yes, Wookiepedia is an amazing resource and opportunity put your best foot forward as a player, but, if you don't have an interest in familiarizing yourself with the the minutia of this HUGE universe, there is a simple way to 'cheat' through it and get an RP as well:

I agree with this for the most part. Yes, it shouldn't be expected that RPers familiarize themselves with that VERY long list of star wars drinks. However, what I do for each of my characters is give them one or two favorites, something they'll always order. That way, you always remember it, and it says something about your character based on their choice of drink. For example:

Xerbius Bale: Reactor Core, Dromund Brandy, Vaschean rye

I think this is a great piece of advice, and certainly a good beginning. Even kids have their favorite drinks. ;)
wrote:
2) If a bartender is about, consider their rule law.
The biggest imperative in bartending is actually making sure the bar is secure from violence and the alcohol inventory is accounted for. Maybe you get away with killing your mark in the public cantina when no one is there. Expect to be kicked out if a bartender is present- you've just disrupted their flow of customers if someone can just murder someone else. (I try to let the player know up front that they've crossed the line and will need to leave OOCly before I post Ish's reaction. Players that approach me before they act get to know the rules up-front and consider the consequences beforehand).

I know that as you mentioned above you play a bartender, but I don't agree that this is always true, insofar as if the player bartender in question is breaking lore themselves, it is absolutely okay not to consider what they do to be the law of the land. Breaking immersion is never acceptable.

I'm not sure two wrongs make a right here. A bartender is a professional steward of the owner the bar, and as an agent (legally speaking), their words and actions are done on behalf of the legitimate owner of the establishment. It's why one bartender serving a minor can have the entire bar's liquor license yanked.

I see the role as a minor GM NPC role- you're there to add background and facilitate RP for other players. I know not all bartenders are the same.

Regardless, It's a job with a pretty decent amount of legitimate authority in real life; if they ask you to stop smoking, cut you off for the night, or not to shoot people, you'd best listen if you don't want trouble. So, along those lines, I think you follow their lead- it's within reason that you should listen to their requests, whether or not they tell you that your blue milk is actually orange. After all, your failure to do so results in even more of that 'lore-breaking' you're actually in protest about, only this isn't lore anymore, it's basic logic.

The best bartender RPers don't have the sort of issue you talk about, but if you don't like how someone is RPing, I'm of the opinion you have a few choices:

1) accept it with a healthy amount of skepticism (after all, they may simply be ignorant in lore and this is an opportunity to gently bring them back to lore-Jesus),
2) go to a part of the location they aren't at (most cantinas have multiple bar stations), or
3) leave for a bar where you know the bartender knows her stuff and her name is Ishtazar. ;)
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Posted Nov 2, 16
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I'm not sure two wrongs make a right here. A bartender is a professional steward of the owner the bar, and as an agent (legally speaking), their words and actions are done on behalf of the legitimate owner of the establishment. It's why one bartender serving a minor can have the entire bar's liquor license yanked.

I see the role as a minor GM NPC role- you're there to add background and facilitate RP for other players. I know not all bartenders are the same.

Regardless, It's a job with a pretty decent amount of legitimate authority in real life; if they ask you to stop smoking, cut you off for the night, or not to shoot people, you'd best listen if you don't want trouble. So, along those lines, I think you follow their lead- it's within reason that you should listen to their requests, whether or not they tell you that your blue milk is actually orange. After all, your failure to do so results in even more of that 'lore-breaking' you're actually in protest about, only this isn't lore anymore, it's basic logic.

The best bartender RPers don't have the sort of issue you talk about, but if you don't like how someone is RPing, I'm of the opinion you have a few choices:

1) accept it with a healthy amount of skepticism (after all, they may simply be ignorant in lore and this is an opportunity to gently bring them back to lore-Jesus),
2) go to a part of the location they aren't at (most cantinas have multiple bar stations), or
3) leave for a bar where you know the bartender knows her stuff and her name is Ishtazar. ;)

Part of the problem I think with your point here is that people don't always choose the person who decides they're running a bar. Your point makes sense for private strongholds, as a person can always choose not to RP there if they don't agree with the bartender character, but in places like Vaikan or the Slipper Slopes, if a player RPing a bartender imposes their character as the bartender at that public, openly accessible location, the other RPers have no choice but to go with it. Nevermind that the person playing the bartender might be acting with lore inaccuracies, or other equally egregious offenses (metagaming, godmodding, etc).

In short, I don't think playing a bartender gives that RPer the authority to impose their will on other RPers in a public space.

“We have only one story. All novels, all poetry, are built on the never-ending contest in ourselves of good and evil. And it occurs to me that evil must constantly respawn, while good, while virtue, is immortal. Vice has always a new fresh young face, while virtue is venerable as nothing else in the world is." -- John Steinbeck, East of Eden



Posted Nov 2, 16 · OP
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wrote:
Part of the problem I think with your point here is that people don't always choose the person who decides they're running a bar. Your point makes sense for private strongholds, as a person can always choose not to RP there if they don't agree with the bartender character, but in places like Vaikan or the Slipper Slopes, if a player RPing a bartender imposes their character as the bartender at that public, openly accessible location, the other RPers have no choice but to go with it. Nevermind that the person playing the bartender might be acting with lore inaccuracies, or other equally egregious offenses (metagaming, godmodding, etc).

In short, I don't think playing a bartender gives that RPer the authority to impose their will on other RPers in a public space.

There's actually a huge discussion about authority in RP on another thread, and it's nuanced and complex to say the least.

I'm more of the opinion that if you play a Lieutenant and another player who you don't know plays a Moff, it's to your credit if your respect the rank, regardless if you agree with it. If you don't like it, the universe is large, and you chose the rank. Likewise, if you don't like a bartender being in charge, you can go to another bar. Standing around, disrespecting the order of things, serves no purpose.

Suffice that we can agree to disagree here.
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Posted Nov 2, 16 · Last edited Nov 2, 16
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