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Imperial Military

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Empire
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Warning
Current State of the Galaxy: Imperial Military
The following contains information from the Knights of the Fallen Empire expansion.

Though both armies have been crippled by resources demanded by Zakuul during the long conflict with the Eternal Empire, they are in a period of recovery following the collapse of Zakuul and The Alliance with the Commander at the head posing as the new major power in the galactic landscape. With Iokath becoming the new conquest for power and supremacy, the Empire has send a large force to try and take over the strange, alien world and combat the Republic's attempt to do the same. Even as both Empress Acina and the leaders of the Republic attempt to ally with The Alliance, the war wages on.

((With the choices available to the player character in Iokath, this has been left intentionally vague and operates under the assumption Empress Acina still holds control.))


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Few military forces in the galaxy can match the coordination, skill and aggression of the Empire. The Armies of the Sith Empire are a masterpiece of military ingenuity and their training is as effective as it is efficient. Their equipment is second to none. Their many victories in battle are a testament to their rigorous training, which uses live-fire exercises in the most brutal environments in the galaxy to transform eager recruits into lethal implements of the Emperor's will. These crack troops form the vanguard of the Empire's conquering forces, battling their foes with unmatched precision and ruthless determination. With unwavering loyalty to the Empire and placing duty and mission accomplishment above all else, their dedication to serving the Empire proves that there is more to Imperial society than following the commands of Sith Lords out of fear, as some would argue. These elite soldiers truly believe in the superiority and power of their culture, readily laying down their lives to achieve the Empire's goals and the Sith Imperial Military is considered in this time to be the most brutal, advanced, and overwhelming force that the galaxy has ever seen.


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The rigid militarization of Imperial society began as a matter of grim necessity. The ragged Survivors of the Great Hyperspace War seemed to have no hope and no future, but a young officer named Odile Vaiken transformed those survivors into an elite, highly disciplined military force. On Vaiken's command, every able-bodied adult was drafted into service. This was a harsh step, but it unified the survivors and gave them a shared sense of purpose and duty that continues to the present day. Vaiken's innovations and foresight led to his appointment as the Empire's first Grand Moff, a special honorary rank bestowed on a singular visionary leader in the Imperial military. Despite his death centuries ago, Vaiken's organization and training methods are still the standard for all imperial personnel.

After 30 years of war brought about by the return of the Empire and The Great War, the signing of the Treaty of Coruscant officially ended the war between the Republic and the Empire though the truce was a tense one for both sides. The terms of peace were harsh and the Republic ended up surrendering several worlds to the Empire. As tensions mounted across the galaxy, war became an inevitable reality and the war of information became a secretive arms race. Balmorra's rebellion and joining back into the Republic was a tipping point and the dominos began to fall with increasing action in Voss and finally Corellia.

With the forces of the Empire and Republic once more falling into a power stalemate, both planets set their sights on Makeb and though the Republic made initial contact with the planet as it tried to buck it's Hutt leaders, the Empire had already moved covertly into position to take advantage of the strife and make use of the Isotope-5 in the galactic arms race. Once the cooperation of Yavin 4 ended, the Imperial Military once more turned to viewing the Republic as their long-time enemies rather than situational allies. And yet the exposure to the Republic Military and the Jedi that assisted wouldl be a benefit to the Empire as it allowed for a closer look at how the enemy operated in a combat situation. With the war picking up in earnest, the Empire's focus remained momentarily on refocusing their forces and regrouping after the losses suffered in combat against the Revanites, and after the tragedy on Ziost.

The conflict between Republic and Empire was once more interrupted by the arrival of the Eternal Empire into contested space and despite the power that both armies possessed, both the Empire and Republic were overtaken and defeated. Despite attempts to defy Arcann, the Eternal Fleet made any attempt to shake off the yoke of the Eternal Empire impossible. With no way to defeat Arcann, Empress Acina instead turned the focus of the Imperial military against their old Republic foes in pursuit of a war they might win rather than chase an impossible victory against the Eternal Empire.

When the Eternal Empire of Zakuul fell and The Alliance rose to take over the forces and property that had once fallen under Zakuul's flag, the Empire has turned it's attention once more to military gains. Both the Republic and the Sith Empire turned their attention to the technologically alien planet of Iokath and conquest of the resources there in order to gain a tactical advantage as well as replace some of the resources that were drained away by tithing to Zakuul. Despite The Alliance and the uncertainty of their goals and motivations, the Sith Empire continues to combat the Republic for whatever gain they can find.


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Compulsory Military Service is one of the central tenets of Imperial society. Those who are not Force-sensitive are automatically enlisted as soon as they become adults, and remain in the Empire’s service until their service period is up, they achieve retirement, or when death or disability renders them unable to contribute. In the Empire there is no advancement through wealth or manipulation and no honor or influence is granted by birth alone-save for those attuned to the force, who then become Sith. Those who serve well, advance. Those who fail gain nothing.

The Sith are, and will always be, the ultimate masters of the Empire. But this does not mean that people born without an affinity to the Force can never advance to the highest echelons of Imperial society. Those who show merit rise above the rest, whether it's on the battlefield or in determining the most efficient method for transporting supplies. With constant warfare and expansion, there is always room for promotion and plenty of opportunities to prove one’s worth. Advancement brings with it influence and prestige, with full dynasties emerging as successive generations continue to bring further honors to the family name. Still, no matter how high a family may rise in stature, their children cannot coast on past success. Only continuous outstanding service can ensure that a powerful family will remain at the top tiers of imperial society.

Fear is not the only motivator within the ranks as many would believe. Honor, duty, and sacrifice form the tenants of Sith society and - given the survival-of-the-fittest mentality of said society - this applies ten-fold to their military. Imperial troops can be extremely proud of their service as it gives them the chance toward a higher purpose in spite of Force Sensitivity. They serve with absolute devotion to their cause, faith in their commanders' leadership, and stop at nothing short of victory. As a result of their service, the average Imperial citizen is disciplined, dedicated, and highly invested in the success of the Empire. Though not every citizen acts as a frontline soldier or starship crewman, the military mindset is ingrained in every level of society. No one is poor, and no one is idle. Everyone serves.


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The Ministry of War oversees all armed forces in the Empire. The Imperial navy and its massive fleet of war ships is one of the ministry's chief concerns. Dreadnoughts must be constantly maintained, outfitted with starfighter squadrons, and deployed on endless patrols or campaigns to conquer hostile space. After suffering heavy damage in the Great War, the Imperial armada was repaired and outfitted with new, brutally efficient weaponry to combat the Republic fleet. Imperial ground forces are also controlled by the Ministry of War. Soldier deployment, combat tactics, the Imperial Reclamation Service, security, Special Forces operations, black ops missions, and the greater strategy of warfare are all directed by this ministry. Ever since the Treaty of Coruscant ended the Great War, ground forces remain deployed on Imperial worlds and police new territory with an iron fist. Like the imperial navy, all ground forces are kept at a constant level of readiness to guarantee that the Empire is constantly prepared to march to battle at a moment's notice.

At the highest tiers of power as with anything else in the Sith Empire, Sith Lords are at the top. Military powers are split into three Spheres of Influence of the Dark Council, but all three work in unison toward their goals:

  • Sphere of Defense of the Empire
  • Sphere of Military Offense
  • Sphere of Military Strategy

Below their Sith masters are those within the Ministry of War, headed by the Minister of War, an appointed position selected from the Empire's elite corps of commanders, Moffs with the Grand Moff as the epitome of service. Moff is not so much a rank as it is a position; they are placed at full command over all other Imperial officers and govern whole regions of space.
The Imperial Military is divided into multiple branches:

  • Army - Ground forces (occupation, assault, defense, etc.)
  • Navy - Space forces (ship-to-ship combat, starfighter operations, invasion logistics)
  • Marine Corps - Infantry forces that serve as security aboard capital ships; equipped and ready to respond to crises around the galaxy within moments; participates in planetary assaults in tandem with the Army.
  • Imperial Reclamation Service - Archaeological discovery, collection, and research.
  • Special Forces - Elite units devoted to clandestine "black" operations, usually working closely with Imperial/Sith Intelligence (IE: LT Pierce's Black Ops Team)



Warning
The following ranks are not established as canon in any way, and therefore your mileage may vary. They have been created by using existing British military ranks due to a limited canon rank listings, with a Star Wars flair where appropriate.



RANKS: Enlisted
USA Army
Equivelant
Imperial ArmyImperial Air ForceImperial NavyImperial Marines
Sergeant Major
Command Sergeant Major
Conductor/RSM/
Warrant Officer Class 1
Master Aircrewman/
Station Warrant Officer
Warrant Officer Class 1Corps Regimental Sergeant Major/
Warrant Officer Class 1
First/Master SargeantCompany Sergeant Major/
Warrant Officer Class 2
(No Equivelant)Warrant Officer Class 2Warrant Officer Class 2
Sergeant First ClassColour/Staff SergeantFlight Sergeant/
Chief Technician
Chief Petty OfficerColour Sergeant
Staff SergeantSergeantSergeantPetty OfficerSergeant
SergeantSergeantSergeantPetty OfficerSergeant
Corporal/SpecialistCorporalLeading HandCorporalCorporal
Private 1st ClassLance CorporalLance Corporal/
Junior Technician
Able SeamanLance Corporal
Private 2Private (1-3rd) ClassSenior/Leading AircraftmanAble Seaman 2ndMarine
PrivatePrivate 4th ClassAircraftmanSeamanMarine

RANKS: Officer
USA Army
Equivelant
Imperial ArmyImperial Air ForceImperial NavyImperial Marines
GeneralGeneral/MoffAir MarshalAdmiralGeneral/Moff
ColonelColonelGroup CaptainCaptainColonel
Lieutenant ColonelLieutenant ColonelWing CommanderCommanderLieutenant Colonel
MajorMajorSquadron LeaderLieutenant-CommanderMajor
CaptainCaptainFlight LieutenantLieutenantCaptain
Lieutenant/
Second Lieutenant
Lieutenant/
Second Lieutenant
Pilot Officer/
flying Officer
Sub-Lieutenant/
Midshipman
Lieutenant/
Second Lieutenant
CadetOfficer CadetOfficer CadetOfficer CadetOfficer Cadet



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  • I don't know anything about the military, where should I start?

    Military RP is not terribly difficult to get into as a beginner as long as you keep a few things in mind. Soldiers are disciplined, they follow orders and they respect their leaders. While this is not true 100% of the time, it is a good place to start. Imperial Military service is compulsory so your character may not have wanted to be there, but that doesn't mean they can tell people off, ignore orders, or do whatever they want without consequences. That doesn't make a good soldier character. While it might be fun to play "a rebel", nobody wants a whole military unit full of them. Actions come with consequences. Create a personality and a character and then have them follow orders, interact with unit mates and be respectful and you'll be treated like a good soldier. Be a bad soldier, and get treated like one as well. Be advised that most Military RP Guilds take their theme seriously and military RP in a guild setting may not be a good fit for everybody.

  • What are reasons my character might have joined the military?

    As mentioned before: service in the Imperial Military is compulsory. All Imperial-World citizens are expected to serve for a measure of time. So this is an easy way your character can be a soldier: it was simply their time. There are other reasons too. From a contested planet? If your character prefers the Empire, perhaps they joined the military to show their support and help their world fall under ordered Imperial control. If they don't like the Empire, perhaps they were pressganged into service as a prisoner fighting force or cannon fodder.

  • Are aliens welcome in the Imperial Military?

    Though considered 'lesser races' by most in the Empire, non-humans/purebloods are still able to serve. Though they were likely kept to lower military ranks before, the wartime cost on personnel and Darth Marr's guidance have both allowed for openings for aliens at higher ranks than were available before. It would still be rare to see a non-human in a position of total leadership however and most are likely still considered as less than their human counterparts, likely to be looked down upon by human Moffs.

  • What about Purebloods?

    Non-Force Sensitive purebloods are an interesting situation in the Empire. Seen as a waste by force-sensitive purebloods, they are generally looked down upon as failures since they will never be sith. That does not mean they can't rise to power within the military though, and due to their species-heritage are able to go toe to toe with humans when it comes to leadership rights though earning the respect due to them may be more difficult when dealing with Pureblood Sith.

  • My soldier is X-years old, what ranks are open to him?

    Military ranks are heavily determined by two things. Time in Service is the overall time that your character has been a soldier since their enlistment. Time in Grade/Rank is the time that they have spent in that particular rank. Both are factors when figuring out what rank makes sense for your character to have. This applies to both enlisted and officer ranks. In line with the real world is that you have to be 17-18 to join the military, and this will play into the rank. Discounting Chiss, you won't see 15-year old official soldiers.
    Younger soldiers are going to have lower ranks simply because they have not spent as much time in the military and you need experience to qualify for higher ranks. A character in their mid-20s may be anything from a private to a sergeant in the enlisted ranks, but will likely only be an ensign, lieutenant or captain as an officer. Older characters (40's - 60's for example) will be very rare to see in lower ranks, but would be more fitting for higher ranks like a sergeant major, colonel or moff.
    Here are some articles that pertain to the US Military and may help to understand the real-world applications of TIS (Time in Service) and TIG (Time in Grade). In both Enlisted and Officer flavors.





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Posted Jun 14, 15 · OP · Last edited Nov 10, 17
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Going off the Directory Idea that's floating around the site already (Bron's Jedi Order Directory) which is turn based off Chlas' Rose/Chiss Directory, we'll see if we can put together a directory of military characters. I'll try and keep up with this as well as possible.




If you'd like your character added, please reply with the following:
Name: (in-game, if different) (will be linked to dossier, if supplied)
Branch: (Army, Maraines, Air Force, etc)
Rank:




IMPERIAL ARMY
Officers
Roger Faulques | Colonel (Separated)
Herod Kalven | Lieutenant
Dev'err Malren] | Colonel
Lourens Pietersen | Captain (Separated)
Malakai Strohve | Captain (KIA)
Rasil Verluss | Moff
Enlisted
Devin Bowman | Specialist
Ceres Nalexa | Corporal
Alekad Thul | Sergeant


IMPERIAL NAVY
Officers
Edyard Dromoor | Commodore
Lauritz Rielle | Lieutenant-Commander
Blayke Sorenn | Admiral
Arauwn Vaundrey | Lieutenant-Commander
Enlisted


IMPERIAL AIR FORCE
Officers Enlisted


IMPERIAL MARINES
Officers
Diegs Espir | Lieutenant (Separated)
Enlisted
Quintus Scipio | Corporal
Raxino'vel Texal | Corporal (Discharged)


IMPERIAL SPECIAL FORCES
Officers
Tiona | Lieutenant (Discharged)
Rhel Kaynrick | Captain
Enlisted
Posted Jun 14, 15 · OP · Last edited Jan 26, 18
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Republic
Name: Malakai Strohve
Branch: Army
Rank: Captain
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Posted Jun 14, 15
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Name: Rhel Kaynrick
Branch: Imperial Special Forces
Rank: Captain
Posted Jun 14, 15
Posts:
311
Empire
Name: Quintus Scipio
Branch: Imperial Marines
Rank: Corporal
Posted Jun 14, 15
Posts:
431
Donor
Empire
Ceres Nalexa
Branch: Imperial Army
Rank: Corporal
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Posted Jun 14, 15
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595
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Republic
Name: Arauwn Vaundrey
Branch: Imperial Navy
Rank: Lieutenant-Commander
Posted Jun 15, 15
Posts:
506
Contractor's Board
Donor
Empire
Name: Raxino'vel Texal
Branch: Imperial Marines* (Formerly)
Rank: Enlisted - Corporal* (Last held rank upon discharge)
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Texal Legacy Tumblr
Posted Jul 10, 15
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451
Empire
Name: Diegs Espir (Dlep)
Branch: Imperial Marines (Former)
Rank: Enlisted - Corporal
Officer - Lieutenant (Last Rank before reassignment)
(Received officer commisson upon release from Intelligence.)
Notes: Reassigned back into Intelligence Operations, upon release will return to the Marines with last rank held)
Posted Jul 10, 15
Posts:
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Empire
Would like to offer an update to Military ranking structure for Imperial Military according to Star Wars Old Republic Encyclopedia. Moff and Grand Moff have always seemed more like ranks given to people of a governor status, aka Sector Commanders and above all in both military departments.

Imperial Military:
Private
Specialist
Corporal
Sergeant
Ensign
Lieutenant
Captain
Major
Colonel
General

Imperial Navy:
Private
Specialist
Corporal
Petty Officer
Ensign
Lieutenant
Captain
Group Captain
Commodore
Admiral
Posted Dec 26, 15
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